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Warcaster: Neo-Mechanika is a high-speed hobby miniatures game where players collect and customize a battle force of 35mm scale warriors and warjacks and play out epic, scenario- driven battles across a tabletop.

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    Scythe (Warcaster)

    Prijs € 50,99
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    Collison Course

    Prijs € 8,49

    Contains:

    Six new scenarios for Skirmish and Full Battle games

    New rules for mantlets

    Rules for adding vehicles

    Expanded lore for the all-new Empyrean Faction

    New short fiction set in the Thousand Worlds

    Thirty-six new Cypher cards, including Faction Cyphers to make your rack truly unique!

    Collision Course is the first expansion for Warcaster: Neo-Mechanika, taking battles over the Thousand Worlds to the next level with new Faction Cypher cards to allow increased customization choices for your rack, new scenarios, expanded lore, and more!

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    Paladin Annihilators

    Prijs € 21,24

    Armed with rapid-fire harbinger cannons, the Paladin Annihilators provide heavy support to Alliance forces on the battlefield. While charged with Arc, the weapons' advanced smart lock-targeting system robs its targets of the defensive benefits of cover. Even more terrifying, once the harbinger locks in on a target's heat signature, its hunter-killer rounds will steer around walls or any other obstacle to obliterate their prey in a hail of gunfire.

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    Firebrand B

    Prijs € 25,49
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    Justicar Voss

    Prijs € 12,74

    The forces of the ruthlessly expansionistic Iron Star Alliance persistently push into the territorial holdings of their rivals. As new worlds and systems are conquered, the Alliance appoints governors and justicars to bring the conquered into alignment with the dictates of the Septarchs and the Supreme Concordiat. 

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    Voitek Sudal, Bounty Hunter

    Prijs € 12,74

    A highly decorated veteran of the Iron Star Alliance’s Paladin forces who left the service under a cloud of secrecy, Voitek Sudal has dedicated his life to tracking down the most dangerous criminals in the Hyperuranion. With a reputation for ruthless professionalism, Sudal operates throughout both Alliance and Marcher Worlds territories. He is a man of few words, preferring to let his arsenal speak for him. In addition to his hard-earned survival skills, Sudal relies on a shoulder-mounted force constrictor to bring down his prey. Null detonators and a gate jammer assist in isolating targets long enough to get them tagged, bagged, and off world.

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    Empyrean Command Group -...

    Prijs € 59,49

    Contains:

    Oculus (solo)

    Fulcrum (solo)

    Saber Strikeforce (3-model squad)

    Daemon A (light warjack)

    Five white and five red Strike Dice, one D6

    Four unit stat cards, five warjack weapon cards, twenty-four Cypher cards

    Warcaster: Neo-Mechanika rulebook

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    Factotum - Warcaster...

    Prijs € 16,99

    The Factotum is a specialized robotic servitor designed to repair and maintain Empyrean technologies. The Factotum’s sophisticated but limited artificial intelligence is focused almost entirely on this role, allowing the machine to perform its duties skillfully and autonomously. Armed with powerful tendrils that allow it to move and manipulate the damaged tools of war it was designed to repair, the Factotum can be a surprisingly brutal opponent in close combat.

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    Fulcrum

    Prijs € 16,99

    Possessing an array of vastly complex mechanika, the Fulcrum is amongst the strangest and most advanced of the Empyreans' robotic servitors. The soulless machine is part short-range gate generator and part weapon of war. It can be used to teleport friendly forces short distances or to turn the same technologies on the enemy, with all safeguards withdrawn and the terrifying power of its Void Cannon on full display. The presence of Fulcrums greatly adds to the unpredictability of Empyrean forces in battle.

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    Oculus

    Prijs € 16,99

    A robotic homunculus, the Oculus is the Empyreans' synthetic weaver. Calibrated to maintain a constant psychic report with its controlling Warcaster, the Oculus moves about the battlefield seeking the perfect position to deliver its Warcaster's eldritch power. Though lacking true autonomy or the natural theurge's capacity to manipulate Arc, the Oculus is instead the product of arcane artifice, a perfect conduit to execute its master's will.

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    Astreus, Aeon of the First...

    Prijs € 21,24

    Unlike the soulless servitor legions they lead in battles across the Hyperuranion, the Aeons are true Empyreans, elder souls drawn back from the Great Constellation and inhabiting robotic forms of Arcanessence and alloyed steel. The most ancient and revered of these enlightened masters of war are those of the First Magnitude, an honor reserved for the Empyreans’ greatest champions. Among them is Astreus, a veteran of countless wars dating back to the Unification of the galaxy. Little remains of Astreus’ mortal self, having been lost utterly to the crush of time. What remains is an unflinching, calculating, and unpredictable warrior utterly devoted to his cause.

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    Saber Vanguard

    Prijs € 25,49

    Saber Vanguards are the Empyreans’ close-combat specialists. Armed with a pair of Fusion Scythes and flailing tentacles, these squads of robotic servitors are unleashed upon the enemy like a tide of clockwork destruction. They charge forward without question, striking even the most heavily armed and defended enemy positions with no concern for self-preservation. Their sacrifice keeps the enemy off balance while the Empyreans take up positions and execute their stratagems. Though their losses are always heavy, the Sabers are incapable of complaint, and their masters can always make more.