Warmachine MKIV
-
Eilish Garrity, the Dark...
Prijs € 11,69Having bartered his soul to the Nonokrion Order for power, Eilish Garrity began to suffer buyer’s remorse following their defeat in the Infernal War. Saddled with an existential debt to a diminished infernal order, Eilish saw the arrival of the Orgoth as a final opportunity to brighten his prospects. The corrupt, power-hungry arcanist summoned some dark strength of will deep within himself and approached the invaders with a blasphemous proposition, requesting contact with their own infernal patrons. In a craven act of occult genius, Eilish swore fealty to the Fellgoeth infernals, promising to act as their agent on Caen and to serve the Orgoth during their invasion of Immoren. Now acting as a double agent to subvert the Immorese cause in resisting the Orgoth,
-
Koldun Lord Damien Korovnik...
Prijs € 11,69Having fled Korsk at the height of Ayn Vanar’s purge of the Greylords, Koldun Lord Damien Korovnik found himself captured by the Orgoth at the start of their invasion. Now forced into foul servitude by the invaders, Korovnik longs for his freedom and a return to his countrymen, even if it means his certain death. Though the former Greylord fights alongside the Orgoth host, he awaits the day he can strike back against his new masters to redeem some small part of himself before meeting his final judgment.
-
Eiryss, Shadow of...
Prijs € 11,69 -
Alexia, Queen of the Damned...
Prijs € 11,69Having survived madness, possession, and countless dangers since she first picked up the cursed Witchfire, Alexia has proven herself to truly be a queen of the damned. The blade, said to have been created by the same Fellgoeth infernals worshipped by the Orgoth, has long since fallen silent under her dominion. Having reaved the immortal essence of the Nonokrion infernals during the Claiming, Alexia turned their power against the Witchfire, dominating the blade utterly. Now the sole master of the demon weapon, Alexia strikes back against the horrors of the world, seeking to defend life against the predations of denizens of the Outer Abyss.
-
Eidolon - House Kallyss...
Prijs € 40,70While drawn from a fusion of Iosan technologies, the Eidolon is configured more like the House Vyre myrmidons of old. In addition to a wide range of arcantrik devices and powerful handheld or arm-mounted weaponry, these warjacks are also equipped with a range of experimental shoulder-mounted cannons. While the Eidolon draws significantly more power in the presence of the eldritch like the Ghast myrmidons, this extra power is channeled into maintaining its advanced weapon systems and is otherwise unavailable to aid the myrmidon in battle.
-
Deepborn Dire Troll
Prijs € 36,07The Deepborn dire troll is a marvel of troll adaptability. Native to the deep waters off Alchiere, these savage beasts are amphibious, having long ago developed gills and other undersea adaptations. These alterations to the Deepborn's physiology occur so rapidly in the species that one dire troll could look quite different that another that’s not of their close bloodline. These changes seem to emerge based upon the troll’s feeding habits over time, with the trolls borrowing traits from their favorite prey.
-
WARMACHINE MKIV — Dusk...
Prijs € 31,49The Ghast is amongst the first myrmidons developed by House Kallyss utilizing the technologies of both House Vyre and House Shyeel. Drawing ambient energy from its surroundings, like all Iosan warjacks, the Ghast’s cortex was specifically designed to suit the undead minds and instincts of the eldritch warcasters. A masterwork of arcantrik arts, the machines draw even more power in the presence of their undying masters.
-
WARMACHINE MKIV — Dusk...
Prijs € 13,49Hazaroth is amongst those ancient eldritch who have long existed in the shadows of Iosan society. An immense creature of death and filled with selfish pride, Hazaroth ventured from the darkness not to seek redemption or the betterment of his people but instead to find power in the opportunities arising in the wake of the fall of the gods. He is mockingly called the Narcissar of Ruin by his compatriots, who see his nature as well as his enormous stature for what they are and who are willing to utilize the undying necromancer as another weapon in their grim arsenal.
-
WARMACHINE – Orgoth Sea...
Prijs € 179,99 -
Zephyr—Cygnar 80mm...
Prijs € 58,49Though somewhat archaic in appearance at the vanguard of Cygnar’s Storm Legions, the horse-drawn Zephyr is truly the eye of the storm. With a battle-hardened Legionnaire whipping powerful Voltaic Javelins into the ranks of the enemy, lightning crackles from the Zephyr, devastating every enemy within reach. (Extra Large 80mm Base)
-
Major Anson Wolfe
Prijs € 11,69An unsung hero of countless border wars and skirmishes, Captain Anson Wolfe has long served as the senior warcaster at the formidable fortress of Eastwall. In addition to his many battles with Cygnar’s Menite neighbors, he also saw action in the Llaelese War against Khador and more recently against the servants of the infernals when his old friend and former commander Archduke Alain Runewood betrayed his oaths, his nation, and debased his immortal soul in the service of the demonic fiends. Unable to reconcile his inner turmoil, Wolfe throws himself into every battle, losing himself—at least briefly—in the bloodthirst of the moment
-
Horruskh, The Thousand Wraths
Prijs € 14,93A savage warlord inhabited by a reckless and renowned spirit from darkest antiquity, Horruskh is among the most formidable warriors in the Orgoth host. Inarguably the scion of an unbroken chain of ruthless conquerors, Horruskh has lived a thousand lives that appear to him in broken dreams, driving his ambition and propelling him headlong into every fresh slaughter and atrocity. It is only through such terrifying acts that he can draw the attention of the Fellgoeth and gather the souls necessary to barter his way from the darkness of the Outer Abyss. And when he first laid eyes on the shores of Immoren, Horruskh knew he had been here before and had made the continent bleed. If Sabbreth is the architect of the Orgoth invasion, then Horruskh, The Thousand Wraths, is its unbreakable spirit.